网友: If I'm not mistaken, the increased the attack cooldown, but increased damage to 45, so it blows away Zerglings/Marines/Probes/Drones in one arcing shot. 问:如果我没有记错的话,巨像的攻打隔绝距离给。四人斗地主单机版,加长了。如果算作添补,将攻打深化到45的话,那么它也许一攻击干掉虫族小狗/人族机枪兵等单位:) Karune: Yup, though the damage has since been reduced to 40 per attack wave. This is enough to one shot Marines, so it is quite dominating against Marine/Medivac combos. Having 2 or 3 Colossi together will decimate groups of Marines, Zerglings, Hydralisks. Nonetheless, focus firing Colossi with +armor damage type units will bring them down pretty quickly.Karune: 哟,纵然巨像的每一拨攻击的浪费收缩到40点。不外这充足秒杀机枪兵了。以是巨像在面对人族的机枪兵/医疗运送船配合的配合的时候是特别有上风的。两三个巨像一起活动的话,就也许横扫大队的机枪兵、小狗大概刺蛇了。不外,倘使他方利用对护甲有加成浪费的单位集合攻击巨像的话,那么你地巨像很快就会倒的。网成都巴适游戏友: Thanks for a response Karune. So from the sounds of it nothing substantial changed in its attack mechanic short of some number adjustments? That would still leave it with a whimsical attack with little degree of control to the user. So while it might be devastating with a buffed attack, its seemingly random linear pattern could lead to frustration at high levels of play...even moreso with a longer cooldown. All the micro in the world doesn't help when your AOE attack cannot be controlled effectively. 问:谢谢Karune的复兴。如许说,听上去应付巨像的攻击方面上没有举办太大的纠正。那么应付不特长微操的玩家来说,由于它攻击不稳定,它仍旧很难用。于是纵然他的攻击很便利摧毁敌方部队,但是它的随机攻击类别仍旧导致它极难操纵。而且它的攻击阻隔仍旧加长了。这些细微的差异,总而言之会使对玩家举办AOE攻击时难以举办有效操纵。 In your experience using the Colossus, do you find this to be the case? Or will it be possible to dance the unit around to get your best spread of damage? With a hellion and lurker you can accomplish this, but I've seen the Colossus attack using inconsistent patterns based on what unit it attacks first. 你用了巨像那么久,难道你没发现这个方面?或者说它会围着对方单元跳舞(译者,《剑仙》主策豪言:成仙只算刚才起先,注:请参考[星际1]的“龙骑舞”)以达到最好的攻打输出?用人族的大盗和虫族的刺蛇很容易云云做。不过我发现巨像的攻打模式行使不同等,他是基于它第一次攻打的单元的本原上。 Karune: The Colossus always attacks in a linear area horizontal to where the Colossus is facing. This does take a little more coordination than a Hellion or Lurker, but will no doubt still be possible at a high skill level of play .Karune: 巨像会攻打它面前的直线范畴内的单元。云云的设定是为了和人族的大盗和虫族的刺蛇博得平衡,不过毫无疑问要要玩好它是必要挺高的操作本事。:) 嗯,蓝帖告终~发现,巨像即使昌盛,不过还果真难用。或者这个也再现了暴雪的平衡理念吧。简直若何试探,静候[星际2]的显现吧(话说暴雪的BETA测试邀请起初了哦,不懂得有同伙拿到资格了吗?)~~ (本文地址:http://www.fanwenyangben.com/qipaixiaoyouxi/201201/1360.html) |
